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A build is a collection of 8 skills, an attribute point distribution and equipment to be used. The term "build" is synonymously used for single player builds and team builds consisting of multiple single player builds. A build will usually be named after the elite skill that it uses, a specific skill combo that it takes advantage of or what the build was meant to farm in PvE. Sometimes it will be named after an unusual characteristic that makes it unique.
Since level differences are absent in high end PvE and almost all forms of PvP, builds play an important role in Guild Wars. The outcome of any battle is decided by player skill and the builds used (not to mention a bit of luck). Builds for various tasks exist, the most important of which are prominent enough to be recognized by many players in game.
Builds are often created and discussed on various fan pages. While successful PvE builds spread more slowly and stay around for a long time, successful builds in the PvP area of the game can spread quickly and lead to a Flavor of the Month syndrome, where a huge proportion of builds run in one particular setting are identical. Such dominance by one family of builds often leads to nerfs by ArenaNet.
Making builds isn't always easy to do, but for the most part one just has to keep a few things in mind.
What kind of attacks do you want to use?
What kind of attributes do you want to focus on?
What kind of armor and buffs will benefit it or do you need to change your armor/armor mods?
What kind of defense are you planning to use in the build?
What skills are you planning to use to stay alive?
What weapons and/or secondary items will you need to make the build work?
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